Monthly Archives: August 2006

Microsoft: XBL show plans, no 360 shortages

Chris Lewis, the head of Microsoft Europe, proclaims that the 360 will have “no shortages anywhere in the region over Christmas.” This is in stark contrast to the launch and Christmas periods of last year, when Microsoft’s manufacturing failed to … Continue reading

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World of Warcraft: No Crusade beta, no console ports

If you’ve wondered why Blizzard has never talked about porting World of Warcraft to the Wii, 360 or PS3, here’s why. As Blizzard COO Paul Sams says, “One really big challenge is that one of the key features of a … Continue reading

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Presidential candidate to appear today in Second Life

The MMO game Second Life will be receiving an unusually high-profile visit today when Mark Warner, a Democratic presidential candidate, drops by to promote his political action (i.e. fund-raising) committee. The former governor of Virginia will be sporting his own … Continue reading

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Battlefield 2142′s demo and download scheme

The official Website for 2142 indicates that in September, players will be able to pre-order and (later) download the game through EA’s Downloader service. This will be the first major release through Downloader, as most of the items currently being … Continue reading

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Spark and Codemasters announce Fall of Liberty

Codemasters and Spark Unlimited (Call of Duty: Finest Hour) have announced a new FPS for the PC, 360 and PS3, tentatively named Fall of Liberty. The game will be set in an alternate 1950′s where the Nazis won World War … Continue reading

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Developers leave 3D Realms, Duke Nukem Forever

Duke Nukem Forever has been the butt of vapourware jokes for ages, but it is an active project. What’s more, it seems to be having new problems. Shacknews has learned that as many as ten employees have left 3D Realms … Continue reading

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EVE Online banker absconds with the (virtual) dough

Remember kids, blind faith is bad faith. The founder of the Eve Intergalactic Bank, an institution in the space MMORPG EVE Online, recently took off with 790 billion ISK’s of in-game currency. The plan of the bank was to let players store … Continue reading

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Windows games coming to Intel Macs

TransGaming today released the “Cider” portability engine for Intel-based Macs, offering game developers and publishers the ability to deploy Windows-based games on new Macs quickly and easily, without the need for traditional arduous porting. “TransGaming’s Cider product will change the landscape of … Continue reading

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